About me
Someone who sees the order in the chaos. Someone who can tackle any design challenge head on no matter how complicated the subject matter. I am a Digital Chef. Over the last 14 years, I have been creating games that educate, engage and develop the player's skills while expanding their knowledge. I have a hunger for problem solving and view each new challenge as an opportunity. Has your team been looking for me?
Childhood Education

Intellipet Adventures
Turn Based Trivia Battles / 3D Platforming

Survival Tag
Multiplayer PvP

Perimeter Passages
Math 3D Dungeon Crawler

Ninja Angles
2D Math Platformer

Ninja Angles 2
2D Math Platformer

Fractions Cafe 2
2D Puzzle
Medical Games and Sims

Team Leader VR
Immersive team lead scenario based trainer

Code Blue MR
Two player mixed reality cardiac trainer

Trauma Yellow
3D Voice Controlled Trauma Team training

EFM Trainer
Scenario trainer for OB Nurses and Physicians
Prototypes and Personal Projects

Bumper CTF prototype
Game mechanic prototype for unreleased game

Real-Time Pet Battles prototype
Game mechanic exploration for Intellipet Adventures

Interactive Stage Mixer
Simple music machine for Adventure Academy

CANARI
3D Roguelite released on Steam
Recent Work
Principal Game Designer - Age of Learning
Design 2D/3D games for Adventure Academy, the world's first fully educational MMO.
- Responsible for leading the creative vision on educational games for kids in grades 3-8
- Experience mentoring junior designers
- Work within teams of 4-6, comprised of engineers, artists, and qa
- Design and pitch game concepts, mechanics, and experiences that increase user retention
- Deployed software to PC, Mac, Android and iOS using the Unity game engine
Lead Game Designer - MedStar SiTEL
Design 2D/3D online educational training and simulation games for the healthcare industry.
- Responsible for strategy, planning, and design of game mechanics and assessments of complex topics
- Managed a team of 10 programmers and artists along with a project producer
- Prototype game features, create design documents, write testing plans and usability labs
- Develop training solutions using Unity3D, Unreal4, Microsoft Visual Studio 2010 Pro, XML, and Microsoft Office
- Deployed software to the web (HTML5), mobile (iOS/Android), PC/MAC, and VR platforms (GearVR, Oculus, SteamVR)
Education
Digital Media - Masters of Science
Drexel University
Simulation and Digital Entertainment - Bachelors of Science
University of Baltimore