About me
Someone who sees the order in the chaos. Someone who can tackle any design challenge head on no matter how complicated the subject matter. I am a Digital Chef. Over the last 14 years, I have been creating games that educate, engage and develop the player's skills while expanding their knowledge. I have a hunger for problem solving and view each new challenge as an opportunity. Has your team been looking for me?
Childhood Education
![](assets/images/paw_splash.jpg)
PAW Patrol Academy
Award Winning Preschool Learning App
![](assets/images/pa-splash.jpg)
Intellipet Adventures
Turn Based Trivia Battles / 3D Platforming
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Survival Tag
Multiplayer PvP
![](assets/images/dd-splash.jpg)
Perimeter Passages
Math 3D Dungeon Crawler
![](assets/images/na-splash.jpg)
Ninja Angles
2D Math Platformer
![](assets/images/fractions2_splash.jpg)
Fractions Cafe 2
2D Puzzle
Medical Games and Sims
![](assets/images/TLVR_splash.jpg)
Team Leader VR
Immersive team lead scenario based trainer
![](assets/images/codebluemr_splash.jpg)
Code Blue MR
Two player mixed reality cardiac trainer
![](assets/images/trauma_splash.jpg)
Trauma Yellow
3D Voice Controlled Trauma Team training
![](assets/images/efm_splash.jpg)
EFM Trainer
Scenario trainer for OB Nurses and Physicians
Prototypes and Personal Projects
![](assets/images/bumper_splash.jpg)
Bumper CTF prototype
Game mechanic prototype for unreleased game
![](assets/images/petbattle_splash.jpg)
Real-Time Pet Battles prototype
Game mechanic exploration for Intellipet Adventures
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Interactive Stage Mixer
Simple music machine for Adventure Academy
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CANARI
3D Roguelite released on Steam
Recent Work
Senior Game Designer / Producer - Originator, Inc.
Design lead on PAW Patrol Academy, Google's Best App of 2023 Award-Winner.
- Responsible for leading the design on an internationally recognized IP mobile game for kids aged 2-5
- Develop the product roadmap that includes feature updates, live ops, and seasonal content on a monthly release schedule
- Lead a team of 12, comprised of engineers, artists, QA, and external contractors
- Design entertaining and educational activities that pair pre-school fundamentals with the world of PAW Patrol
- Deployed to Android and iOS using the Unity game engine
Principal Game Designer - Age of Learning
Design 2D/3D games for Adventure Academy, the world's first fully educational MMO.
- Responsible for leading the creative vision on educational games for kids in grades 3-8
- Experience mentoring junior designers
- Work within teams of 4-6, comprised of engineers, artists, and qa
- Design and pitch game concepts, mechanics, and experiences that increase user retention
- Deployed software to PC, Mac, Android and iOS using the Unity game engine
Lead Game Designer - MedStar SiTEL
Design 2D/3D online educational training and simulation games for the healthcare industry.
- Responsible for strategy, planning, and design of game mechanics and assessments of complex topics
- Managed a team of 10 programmers and artists along with a project producer
- Prototype game features, create design documents, write testing plans and usability labs
- Develop training solutions using Unity3D, Unreal4, Microsoft Visual Studio 2010 Pro, XML, and Microsoft Office
- Deployed software to the web (HTML5), mobile (iOS/Android), PC/MAC, and VR platforms (GearVR, Oculus, SteamVR)
Education
Digital Media - Masters of Science
Drexel University
Simulation and Digital Entertainment - Bachelors of Science
University of Baltimore